UHC 26.2

The active Vanilla UHC version. Paper 26.2, plugin 2.2.17-B, with 102 scenarios, class mods, nerfs/buffs and more.

IPuhc.espectral.es Plugin2.2.17-B

At a glance

IP
uhc.espectral.es

Where to play

What is UHC 26.2?

UHC 26.2 is the main and active version of Ultra Hardcore at Espectral. It runs on Minecraft 26.2 (Paper API 26.2.build.87-stable), with the EspectralUHC plugin 2.2.17-B compiled for Java 25. It includes all modern biomes, mobs and mechanics.

UHC mode removes natural health regeneration. The only way to heal is through golden golden apples, golden heads, potions or special items. The goal: be the last team standing.

This version features 102 scenarios classified in 5 categories, 18 nerfs and buffs (6 buffs and 12 nerfs), 16 playable classes, multiple team modes and an extremely detailed host configuration system.

🎮 Core Mechanics

  • ❤️ No natural health regeneration — Heal only via golden apples, health potions, or Golden Heads.
  • 💀 Difficulty is set to Hard.
  • 💀 Players drop their head on death, plus a random mineral block (gold, redstone, lapis, iron or emerald).
  • 🛠️ Golden Heads: Crafted with a player/mob head (except dragon and piglin) + 8 gold ingots. Heals 4 red hearts and grants 4 absorption for 2 minutes.
  • 🛠️ Regeneration soups are not craftable but obtainable from structures.
  • 🛠️ Glistering Melon is crafted with a melon slice + one gold block (not nuggets).
  • 🛠️ Dragon's Breath is craftable with water bottles + blaze powder + nether wart + gold nuggets.
  • 🛠️ Spectral Arrows yield 3 arrows per craft instead of 2.
  • 👻 Ghasts drop gold ingots instead of tears (default, modifiable via ghast_gold nerf).
  • 🏰 Pillager Outposts contain 0 to 3 diamonds (with pillager_outpost_buff they can give more).

🎲 Scenarios (102 total)

Scenarios modify game rules. The host can activate any of them before starting. They are classified in 5 categories (the "5c" columns of the scenario menu):

⚔️ PvP 30 scenarios

Scenarios affecting combat between players, tactical information and PvP interactions.

Absorption Partner

A teammate receives an absorption heart when eating a golden apple. Encourages team coordination.

Anonymous

Permanent invisibility. All players are hard to see, turning combat into stealth gameplay.

Anonymous Deaths

Hides player identity in death notifications.

Abyssal Candy

Unlocks the Abyssal Candy recipe, a special consumable.

Battle Paranoia

PvP combat reveals approximate coordinates (±25 noise).

Chicken Fight

You can ride your teammates. Unique team mobility.

Death Coords

Reveals exact coordinates on a player's death.

Do Not Disturb

PvP combat traps you in a 100-block radius. Cannot flee.

Double Health

20 hearts (40 HP) instead of 10. Apples heal 20% of max HP.

Double Healing

Apples and heads heal double.

Fast Getaway

Speed II for 5 seconds on player kill. Rewards aggression with mobility.

Gap Zap

Electric effect when eating a golden apple.

Ghast Ships

Ghast rider: stunning the ghast heals the rider.

Golden Retriever

Killer drops a Golden Head on kill. Meat reward for PvP hunting.

Grave Robbers

Death generates a grave with loot. Others can plunder it.

Health to Size

Your size scales with health and absorption. Less health = smaller = harder to hit.

Heavy Pockets

2 Netherite Scrap on death. Players drop valuable loot.

Iron Boost

Resistance III for 3 seconds when stepping on an iron block.

Quadrant Paranoia

Your quadrant (+/+, +/-, -/+, -/-) is visible in tab. Constant tactical intel.

Random Size

Your size changes randomly at intervals.

Safe Loot

Only the killer can loot their victim's drops.

Siphon

Absorb 7.5 HP and gain absorption on kill. Direct heal per elimination.

Superheroes

Random permanent superpower per player: Speed, Strength, Resistance, Fire Resistance, Haste, Water Breathing, or Dolphin.

Switcheroo

Getting hit by a projectile swaps your position with the shooter.

Teams In Game [Config]

Teams form after deaths during the game. Supports To1→To2, To1→To3, To2→To4, To3→To6 merges.

Time Bomb

Death creates 2 chests that explode after 30 seconds. Loot with a lethal timer.

Trade Paranoia

Trading with villagers leaks coordinates. Every trade exposes your location.

Vulture

Killer gets a compass pointing to the nearest death location.

Web Cage

Webs generated on death. The corpse is wrapped in cobwebs.

Moles

Secret traitors assigned per team at a configurable chapter. Internal spies that sabotage from within.

🌿 PvE 29 scenarios

Scenarios affecting exploration, mining, crafting, mobs and survival experience.

Armageddon

Blocks, harmful potions and lava fall from the sky every 30 seconds.

Anti-Burn

Items don't burn in lava or fire. Recover loot from lava.

Backpack

You receive a Shulker Box as a backpack. Portable storage from the start.

Best PvE

Without taking damage you gain 1 extra heart every 10 minutes. Rewards clean survival.

Block Rush

Gold for breaking new block types. Mining variety pays off.

Blood Anvil

Using an anvil damages you 1 heart. Crafting with anvil costs health.

Circus

25% chance mobs drop their spawn egg on kill. Spawn egg farming.

Creative Random Drops

Each episode (1-9) everyone gets 3 seconds of creative mode. Controlled chaos per round.

Cut Clean

Ores auto-smelt when mined (raw iron → ingot, raw gold → ingot, gravel → flint, sand → glass, ancient debris → netherite scrap, raw meats → cooked).

Diamondless

No diamonds. No diamonds exist in the world.

Doomsday Clock

Nuclear countdown that accelerates with each death. At zero: eternal night + explosive glow squids falling.

Double Ores

Ores drop double. Mining yield doubled.

Extra Drops

Extra world drops. Blocks and mobs give more resources.

Fortune Babies

Fortune on ores from the start. No need to enchant tools.

Fortune Boys

Fortune on ores. Tools auto-give extra drops.

Fortune Boys+

Enhanced Fortune on ores. Boosted version of Fortune Boys.

Guns N Roses

Rewards for breaking blocks. Each block broken can give a surprise.

Hades

Stone pickaxe at start. Everyone begins with a guaranteed basic tool.

HasteyBoys

All mining tools have permanent Efficiency III. Mining is extremely fast.

Loot Llamas

Llamas with loot on kill. Hunting llamas gives valuable loot.

No Fall

No fall damage. Jump freely without consequences.

Nuggets

Gold and iron nuggets from killing mobs. Every mob gives extra resources.

Risky Fall

Fall damage with risk/reward. Calculated height mechanics.

Risky Bats

Killing a bat: 10% chance to lose 10 hearts, 90% chance to get a golden apple.

Second Life

First death revives the player in the same spot. One second chance per game.

Timber

Breaking one log breaks all connected logs above. Fell entire trees in one hit.

Triple Ores

Ores drop triple. Maximum mining yield.

Unbreakable

Items have no durability loss. Tools and armor never break.

Vein Miner

Mining one ore mines all connected ores. Extract entire veins in one hit.

🚫 Prohibitions 16 scenarios

Restrictions and mechanic deactivations. Limit what players can do.

Absorption Less

No absorption from golden apples. Apples only heal, no golden hearts.

Cordless

Hides coordinates (F3). Navigate blind without knowing your exact position.

Disable 8min Invis

Disables 8-minute invisibility. Long invis potions stop working.

Disable Anchors

Disables Respawn Anchors. Cannot respawn in the Nether.

Disable Beds

Disables bed explosions in Nether/End. Beds don't explode.

Disable Friendly Fire

Disables damage between teammates. Cannot hurt your own team.

Disable Knockback

Impossible to enchant tools with Knockback or obtain Knockback books.

Disable Lunge

Impossible to obtain Lunge books or apply Lunge to a spear.

Disable Shields

Disables shields. Cannot block attacks.

Disable Strength 2

Disables Strength II. Strength level 2+ potions stop working.

Disable TNT Minecarts

Disables TNT Minecarts. No explosives on rails.

Fire Less

No fire damage. Fire doesn't burn you.

Hide Advancements

Hides advancements. No advancement notifications.

Rod Less

No fishing rods. Cannot fish or use rod as weapon.

Shield Less

No shields (alternative). Shields cannot be used.

Sword Less

No swords. Cannot craft or use swords.

✅ Standard 13 scenarios

Common scenarios that appear in most official games.

Clean Item

Cleans enchantments from items. Remove unwanted enchants.

Custom Daytime

Configures time of day. Host sets permanent day moment.

Custom Weather

Configures game weather. Permanent sun, rain or storm.

Death Locator

Craftable death locator. Craft a compass pointing to recent deaths.

Double Bar

Double health bar (+20 HP). Activated by default at a configurable chapter.

Final Heal

Global heal at game start. Everyone recovers health at the beginning.

Goat Horn Ability

Goat horn gives effects to nearby teammates: Strength + Absorption to allies, Glow to enemies (45s cooldown).

Hypers/Super Apples

Super and Hyper Golden Apple recipes unlocked. Advanced apple crafting allowed.

Locator Bar

Activates the locator bar. Direction bar shows other players' positions.

Resistance [Config]

Infinite resistance when meetup starts (configurable chapter). No damage at start.

Shulkers

You receive a Shulker Box at episode 8 (configurable chapter). Guaranteed extra storage.

Team Inventory

Shared team inventory via /ti. Chest accessible by all members.

Tracker [Config]

You receive a player tracker. Compass pointing to nearest enemy.

✨ New / Experimental 14 scenarios

Recent and testing scenarios. Marked as NEW or EXPERIMENTAL in the menu.

Cobble Only NEW

All stone drops cobblestone. Only silk touch gives stone.

Oak Only NEW

All logs drop oak log. Regardless of tree type.

Random Drops [Config] NEW

Each block type drops one fixed random item (defined at start).

Super Random Drops [Config] NEW

Each block drops a new random item on every break. Maximum loot chaos.

Team Switch [Config] NEW

Auto-rotates team member positions every X seconds (60-3600s configurable).

XP Death NEW

Gain 8 to 12 experience levels on player kill. Direct XP reward for kills.

Clases EXPERIMENTAL

Each player chooses one of 16 classes with unique abilities.

Barebones NEW

No Nether or trading; iron is the ceiling: no diamond/netherite gear, enchantments, anvils or golden apples.

Blood Diamonds NEW

Mining diamond ore drains health.

Flower Power NEW

Flowers drop random loot when broken.

Gold Rush NEW

Gold is the main progression: crafting iron gear and leather armor is blocked.

Loot Crates NEW

Loot chests fall periodically and are contested.

Nether Start NEW

All players start safely in the Nether.

No Clean NEW

Temporary protection after a kill; lost if you attack.

👥 Team Modes

How teams are formed and their variants:

Random

Teams randomly distributed by the server.

Chosen

Players choose their own team.

Rigged

Host manually builds teams.

Round Robin

Captains pick players in rotating turns (1-2-2-1…).

Draft

Captains pick in draft order.

Slave Market

Player auction with budget (32-256, gold or diamonds).

FFA (1)

Free for all — every player is their own team.

Teams 2-48

Configurable team size.

Only One Winner

Final showdown — surviving team members fight until one remains.

Moles

Secret traitors assigned per team. Internal sabotage.

🔧 Nerfs & Buffs

Gameplay modifications that balance the game:

Buffs

Fortress Buff

Improved Nether fortress loot.

Happy Ghast Buff

Happy Ghast craftable and with more health.

Apple Rate

Apple drop multiplier (x1/x2/x3/x4/x8/x16).

Enderman Buff

Endermen drop more Ender Eyes and Pearls.

Trident Buff

Tridents in underwater loot and improved Impaling.

Ghast Gold

Ghasts drop gold instead of tears.

Pillager Outpost Buff

Improved pillager outpost loot.

Nerfs

Villager Nerf

Villager trades nerfed and randomized. No easy diamond trades.

Ancient Nerf

Ancient City loot reduced. Less ancient debris per chest.

Strength Nerf

Strength nerfed: +1.5 damage/level instead of +3.

Mace Nerf

Mace with max durability of 16.

Mace Enchanting Nerf

Breach ≤2, Density ≤1, Wind Burst ≤2.

Sculk Nerf

Sculk XP controlled by percentage (0-100 configurable).

Cobwebs Nerf

Max cobweb stack limited.

Wind Charges Nerf

Max wind charge stack limited.

Infestation Nerf

Silverfish drop no XP.

Elytra Nerf

New Elytra limited to 100 max durability.

Weakness Nerf

Weakness penalty halved (4→2 per level).

Slow Falling Nerf

Slow Falling duration halved.

Site index

Welcome

Espectral is a Spanish-speaking Minecraft community focused on UHC, PvP, and competitive modes, active since 2019. We are the most popular Vanilla UHC server in Spanish, with over 725 players with wins and +3,800 UHC matches recorded.

Explore our game modes and find your favorite.

How to join

Discord comes first. Invites, match announcements, support, and rule updates are posted there.

  1. Join the Espectral Discord server.
  2. Read the welcome and rules channels.
  3. Follow announcements to get game-server access.

Server IP: espectral.es or uhc.espectral.es

No premium account? No problem: every Espectral server accepts non-premium (cracked) accounts. You can also play from Bedrock (MCPE, Windows 10/11) via Geyser by connecting to the same IP.

Game Modes

Espectral offers multiple game modes:

  • ⚔️ Vanilla UHC — Vanilla UHC. Ultra Hardcore with no natural regen. Available in several Minecraft versions.
  • ⚡ UHC Meetups — UHC Meetups. Lightning matches with predefined kits. Under 10 minutes per game, pure action.
  • 🕐 24/7 Server — 24/7 Server. 24/7 UHC Meetups server with autohost: rounds every few minutes with a 2-player threshold.
  • 🏰 The Towers — The Towers. Capture towers, defend your team, control the map.
  • 🏹 Hunger Games — Hunger Games. Survival Games with chests scattered across the map. Last player standing wins.
  • 📋 Bingo Espectral — Bingo Espectral. Co-op/competitive item bingo: complete lines or the full card. Tiers S–D and line/full-card win modes.
  • 🎮 Minigames — Minigames. Community-built arcade minigames. Rotating lineup, short sessions.
  • 🛡️ Conduct — How the moderation system and the weekly panel work.

Servers

Espectral runs three specialized servers:

  • Espectral UHC — Daily UHC, Meetups, flagship modes (uhc.espectral.es). Version: 26.2 (plugin 2.2.17-B).
  • 24/7 Server — UHC Meetups server open 24/7 with autohost and continuous rounds (24h.espectral.es).
  • Espectral Games — Rotating-modes server: Hunger Games, The Towers, Bingo and more (uhc2.espectral.es).

Community

  • ✅ Active since 2019 — Established community.
  • ✅ +725 players with wins recorded.
  • ✅ +3,800 UHC matches recorded.
  • ✅ Daily games with constant fills.
  • ✅ Spanish-speaking community — Spain and LATAM.
  • ✅ Prize tournaments every 1-3 months.

FAQ

How do I join a server?
Join Discord and follow access announcements. IP: uhc.espectral.es

What Minecraft version is supported?
UHC 26.2 (Paper API 26.2.build.87-stable, plugin 2.2.17-B).

Can I play from Latin America?
Absolutely! We have players from all over Latin America and Spain.

Do Meetups take long?
No, Meetups last under 10 minutes.